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How to Play Spit

When I was about 12 years old, I spent an entire summer in the country playing Spit with my best friend. I'm not exaggerating. Every day for two and a half months my friend and I played Spit while watching TV on rainy days or hanging out at the lake when the weather was nice. We were excellent opponents. We knew the game cold; we knew each other's tricks and maneuvers. We had rules established to avoid the whole card-messing scenario that my parents used to indulge in, and we even made up several of our own rules as we went along.

I considered myself a highly skilled player. I could move those cards so quickly—it became quite an art. I'd like to say I was a great painter or mathematician—it would be a much more interesting way to portray myself to the general public—but I was a talented Spit player. I'd also like to say I was better than my friend, but in truth, it's a tough call. We were both so good at it that taking on any other opponent was rather dull—and besides, another opponent would have thrown off my momentum.

Double Solitaire Gone Mad

Spit is basically “speed” Double Solitaire with a twist. You may want to teach your kids how to play Solitaire before teaching them this fast-paced version. It is played with two people, and the object is to move quickly and be the first one to eliminate cards from both your tableau and your stock pile. You don't take turns—you play at the same time. The idea is to be faster than your opponent; you have to have a quick eye to see your moves before they happen, and an even quicker hand to get your cards onto the foundation piles.

High Score

Try to find an old beat-up deck for Spit. There are two reasons for playing with an old deck: First of all, your cards are going to get damaged in the craziness. And second, you'll be able to get a better grip on the cards if the deck is a little used. If it's a new deck, the cards will slide all over the place and you won't be able to move them around as quickly.

You set the game up in the same way as Double Solitaire, but with five piles in your tableau instead of seven (see Double Solitaire) using a 52-card deck.

Split the deck so that you each have 26 cards. You each then set up your own tableau by dealing out five piles in front of you—cards face-down. On the first pile you will have one card, on the second pile two cards, on the third pile three cards, and so on. When you are done, turn up the top card on each of these piles. You will have 11 cards left in your hand (stock pile).

Begin to play as though you're playing Solitaire. The cards on the tableau are played by rank in descending order—alternating between red and black cards. Suit is not relevant on the tableau.

The foundation piles, referred to as “spit piles,” are set up in the center space between you and your opponent. After the cards are dealt and your tableau is built, you may make any necessary moves on your tableau before turning a spit card. When you play a face-up card on your tableau (meaning you move it elsewhere), you then turn over the face-down card underneath it. If there is no card underneath it, you will be left with an empty space on your tableau. You can put any card in that space, it doesn't have to be a King (as it does in Russian Solitaire). You can never have more than five piles on your tableau.

Don't turn any cards from your stock pile until you and your opponent are finished making changes to your respective tableaus and you're both ready to “spit.”

Sit opposite your opponent and set up your tableau.

1-2-3, Spit!

You will have 11 cards remaining after you lay out your tableau. These cards should be held in one hand, face-down. You will use your other hand to turn the cards one at a time. The cards you turn over are your “spit cards.”

Here's the “spit” part: Before you turn the spit card over (face up), you and your opponent must say “spit” at the same time. What my friend and I used to do—just to be sure that we were both ready—was say “One, two, three, spit!” turning the card over on the word “spit.” “Spit” basically means “go” (but isn't it way more fun to say “spit” than “go”?). By saying “One, two, three” before the word “spit,” there is no question about one person turning a card before the other player was completely ready.

You cannot look at your stockpile until the top card is turned after saying “spit.”

Making Your Moves

The card you turn over is considered available and can either be played to your tableau or to the spit piles. While you don't play to each other's tableau, you do play to each other's spit piles.

So after you “spit,” the action begins. The object is to build on these two spit cards. You can play your stock pile and tableau cards to either of these spit cards. Suit does not matter; you play by rank of the card and you can play in ascending or descending order—this is called “circular” play. In other words, you can put a red 6 on a red 7 and your opponent can then put a black 6 on that red 7. You can also put an Ace on a King or a King on an Ace.

Let the Spit Fly

The art of Spit is to play quickly and beat your opponent to the spit piles. You are in a race to build the spit piles, using up all your cards in your stock pile and on your tableau before your opponent uses up his or hers. Not only will you have to keep your eye on your tableau and on the spit piles, but you'll have to keep one eye on your opponent's tableau to anticipate future moves. That's the tricky part!

High Score

By the way, you can only use one hand to move cards to the spit piles. You can play the cards on your tableau with two hands, but any cards moved to the spit piles must be one-handed moves. (My friend and I used to play that you could only play with one hand, period.) So don't use two, or you may have to forfeit.

Don't forget, you play to both spit piles; but when you spit again, you spit on top of your original spit pile. You can only spit again when you both cannot make any further moves. If you see a move your opponent can make that he or she isn't seeing, you can point it out … but don't do that unless you think it will benefit you—otherwise, your opponent might wind up on a roll and you might be stuck.

The funny part is that sometimes your opponent will be completely stuck, unable to make any move, and you'll be flying around, moving cards on your tableau and to the spit piles. The good thing for your opponent is the more cards you add to the spit piles, the greater his or her chances of becoming unstuck. If you put down a 5 of Clubs on a spit pile, your opponent might have a 6 of Clubs to play on top of your 5. This could put your opponent back on the fast track, opening doors for other plays on his or her own tableau or to the spit pile.

Spitting Tips

Spit play is so fast that it's sure to cause a lot of laughter and even a couple arguments. My friend and I were such pros that we had our rules well memorized. We stuck to the rules, and rifts were almost always avoided. Here are some tips to make your Spitting match fast and fun:

You continue to play by shuffling the spit pile you took—and it becomes your new stock pile.

New Tableau Layout

After you've shuffled your “chosen” spit pile, you each lay out a new tableau. One player will probably have more spit cards in his or her stock pile than the other player. That's okay; you'd be surprised how quickly the tables will turn throughout the game.

If one player has less than 15 cards, he or she will not be able to build a complete tableau. In this case, the player should build the tableau as far as it will go, using up all of his or her cards, and turns over the top card of each pile. This means the player won't have any cards left in his or her stock pile with which to spit. So the opponent will spit onto one spit pile and the other player continues to play as normal—both players building onto one spit pile this time.

The first person to get rid of his or her spit cards does not take a spit pile. The person with cards remaining takes the spit pile and the unplayed cards from his or her tableau. If you get rid of all your spit cards and the cards from your tableau—congratulations—you've won the Spitting match!

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Excerpted from The Complete Idiot's Guide to Family Games © 2002 by BookEnds, LLC. All rights reserved including the right of reproduction in whole or in part in any form. Used by arrangement with Alpha Books, a member of Penguin Group (USA) Inc.

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